To get my model from Max in to Zbrush I had to save it as on object OBJ, this is like a universal file for all 3d software so I can open it all of them. To save as an obj file I had to export my model first, then save it and then open Zbrush and import it. At first I thought it wasn't working as there was nothing on the screen but it turns out its like a brush at first, and you have to paint it on the screen and then turn it into a 3d object by pressing 'T', confused yet? Me to. One of the main reasons I wanted to use Zbrush was so I could work in high resolution, because in 3DS Max the only way I could work somewhat in high resolution was to put on 'turbo smooth' which I mentioned in an earlier post.
Ive managed to draw in the scars along the face and I have altered the face slightly
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